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Virtual workers unite

Technology has enabled a revolution within the IT industry, connecting together virtual teams based in disparate locations.

Jim Mortleman, Network News, Network IT Week 24 Nov 2000
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As floods and fuel shortages brought the UK's transport network to a standstill in recent weeks, many people welcomed the opportunity of a few free days off. Others, however, sat down at their home computers and did a full day's work.

The UK's teleworking revolution has been silent and pervasive, with the quietest group of all being those working in virtual teams. For a small but growing band, the idea of working offsite on projects is not just a perk, it's a way of life.

Teleworking technologies aren't rocket science. Email, the web and IRC enable collaborative, virtual working at a fairly sophisticated level, even over standard dial-up links.

Digitally enhanced telephone networks offer facilities such as conference calling and call diversion throughout most of the UK. Tasks can be delegated, files can be shared, information can be disseminated, meetings can be held.

As the increased bandwidth of ISDN, ADSL and cable becomes more common, so will more collaborative applications such as desktop videoconferencing and real-time, simultaneous file sharing.

It's no surprise that the next step in the teleworking revolution has been the creation of virtual teams. If individuals can work remotely, then why not whole groups of workers?

A flexible workforce
At first glance, the benefits seem considerable for all concerned. Companies gain the flexibility to put together teams of skilled workers irrespective of the geographical locations of individual members. Organisations with multiple offices can make best use of workers' skills across the disparate locations.

With a proportion of home-based workers, companies can save on overheads such as office space and electricity bills. Better still, if they use virtual contract workers, they can bring in people to work on projects on an 'as needed' basis.

Workers gain more autonomy over how and where they work. Contractors can work simultaneously on different projects for different teams, irrespective of the geographical locations of their various employers.

If it was really that one-sided, we'd all be doing it. In truth, virtual teamworking is only possible for those in the knowledge-based industries, particularly those on the technical side of IT and networking.

Here, virtual working technologies are all-pervasive and many workers are quite happy sitting in front of a screen all day, with only email and IRC chat to keep them company. Even then, many employees still prefer to work in an office.

Virtual teams present other significant challenges. First of all, organisations that believe they can lay off all their full-time staff and rely solely on a pool of 'virtual' contractors are generally living in cloud-cuckoo-land.

Virtual team at Unisys
Unisys uses a virtual team to manage its Cisco specialists across Europe - some working in regional offices, others at client sites, others at home - but they are all full-time Unisys employees.

Steve Smith, head of the team, says: "Big clients get nervous if you're using people that you don't have any real responsibility for. If you just pull a few people together for a project you can't always guarantee the quality. We do employ contractors on occasion, but it's much better if you have a core of people you can call on."

It is becoming easier for organisations to put together virtual teams of contractors for specific projects while retaining control over the quality of those workers. Companies such as Elance and Smarterwork are already acting as online agencies for virtual workers, providing additional services including vetting the skills of those offering their services.

Elance chairman and chief executive Eric Roach says: "The first way to determine quality is by the online portfolios posted by the participants, showing resumes and samples of their work. We also list all their credentials - and have rigorous systems to check those are genuine."

Social isolation
Another reason limiting the spread of virtual teamworking is that it just doesn't suit everyone. First, there's the problem of social isolation.

"The lack of face-to-face team meetings can be a downside," says Unisys's Smith. "If a person isn't a good communicator they become isolated. Occasionally you have to move people out of these teams because they just fade away and you never hear from them."

Some companies find the concept completely unworkable for this reason. Kate Gard, of web design agency Design Net, says: "It is difficult to communicate effectively as a team, working from home. Getting to know each other as friends and colleagues is vital to our business, and find it difficult to comprehend how some companies work in this isolated manner."

Scott Blake is security programme manager at US-based risk management company BindView. He manages a virtual team of security experts spread throughout the US (and one man in London) looking for vulnerabilities in software.

"To really have a good working relationship with someone you have to have met them," he says. "I've only ever hired one employee without them first meeting the rest of the team, and there was a very noticeable difference in the degree of productivity and collaboration."

A lack of self-discipline
Others do not have the self-discipline to manage themselves effectively. "Quite a few security researchers are very young - the stereotypical hacker kid," says Blake.

"I have a pretty strong policy, based on past experience, that I won't let those people work virtually because they need more direction. Virtual teams work best with professional people who are fairly senior, because as a manager you don't have a clear idea of what people are doing on a day-to-day basis."

Fraser Paterson is practice manager for ebusiness architecture at solutions and services company Getronics UK. He manages virtual teams across the company's intranet and agrees that virtual workers need to be highly self-disciplined.

"Small, focused teams with a clear objective are the biggest beneficiaries. It's based on common understanding and trust. Everybody needs to understand their role and that if they don't fulfil it they let other people down," he says.

Paterson, Blake and Smith all point out that there are ways around such management and human interaction problems, and all believe the benefits of virtual teams mean it's worth persevering to overcome such obstacles.

Clearly, so do many others. Elance's website has been up and running for about a year, and already $40m worth of work has passed through the site.

Roach says: "We are huge supporters of this ability to construct virtual teams that come together to solve a problem and then disband."

He says that some people start a project by first picking a project manager, who will then go out and find all the necessary resources to fill the demands of the given project.

"However, we had a guy designing a site that was a little bit like Napster and Amazon mixed together, called Pyke.com. First, he tried to get the work done locally, but it would have cost over $100,000."

Elance split it into separate projects. A group in Italy did the logo design work, the site design in Yugoslavia, building of the user interface in Kiev, the database engine in India, the business plans were written in Canada and some other stuff was done in the US. The whole project cost about $12,000.

Contractors' fears
While the prospect of these kind of savings will have many managers eagerly anticipating the arrival of the virtual organisation, such significant cost differentials worry many Western IT professionals - particularly contractors who fear competition from workers in poorer parts of the world will force them out of business.

Roach says: "I think that's an issue and I don't want to belittle it. In a global economy, we all have to find our place. But we're too quick to only look at this from the perspective of someone in the West. Companies, such as Elance, are empowering workers in poorer countries to sell their services all over the world.

Perhaps the biggest obstacle facing the widespread adoption of virtual team working is the seismic shift that will be needed in the UK's working culture. The technology may be here, and improving, but virtual teams are likely to remain elite groups within organisations that are by and large structured in the traditional fashion.

Virtual teams may be beneficial for certain organisations, certain projects and certain people, and we're going to see more and more of them as these benefits become clear.

But until technology can give us the same feeling of social cohesion that many people feel in the workplace and without having to learn a new way of communicating, virtual teams will not usurp traditional team working.

Virtual team-building: the rules
Keep it small
Successful virtual teams rarely exceed 20 people, and they're usually a lot smaller. Getronics' Fraser Paterson says: "We typically have four to six people in a team. The smaller the team, the better, since successful virtual teamworking is based on common understanding and trust."

Use self-motivated professionals
Virtual teamworking isn't for everybody. "The people in my group are very senior technical staff used to working on their own," says BindView's Scott Blake. Since you can't supervise people to the same extent, you need to be sure they won't let you down. Unisys' Steve Smith says: "People who are very independent and self-motivated don't need to be managed. They manage themselves."

Strong group identity
It is important to make sure your team retains a sense of identity and cohesion. Smith says: "If people can't relate to the team, they won't feel part of it. They'll just float off and do something else." Build group identity by holding regular face-to-face meetings or, where this is not possible due to geographical separation, by using the available technologies to engender a feeling of social cohesion. Blake says: "We have an internet chat room where everyone can socialise. It substitutes for talking to someone in the hall. We also have a weekly conference call."

Good communications technologies
By their very nature, it is imperative that virtual teams have access to top-notch communication technologies. The easier it is for them to keep in touch, the better the team will operate. Smith says: "A good level of communication is essential - phone and high-speed internet." Blake thinks that new technologies could improve the way the virtual team works even further. "For example, videoconferencing over the net would be useful, but we have bandwidth restrictions at the moment," he says.

Clear objectives
Members of the team must know what their objectives are. This sounds obvious, but is all too often overlooked. In virtual teams, it is even more important than in traditional workgroups due to the lack of ongoing supervision. Paterson says: "With each project, everyone is brought in at the beginning and given a clear picture of what's to be achieved and their role in it."

See also:

Security fears cut business travel  29 Nov 2001
NapsterNapster, the website, was built as a central host for users wishing to swap MP3 music files. It has sparked an almighty legal battle over its legitamacy and has changed the way people obtain music.  01 May 2001
Training is the key to running a successful business, say the skills experts. Companies are kidding themselves if they think they can just find people with the right skills, but companies still find training the most tempting thing to slash from IT budgets. However, highly trained staff could mean the difference between a successful company and an unsuccessful one.  01 May 2001
The US Securities and Exchange Commission has charged Srinivas Anumolu, joint founder and general manager of eLance, an online professional services marketplace, with securities fraud.  27 Mar 2001
Suspicious managers are continuing to hinder widespread adoption of telecommuting, despite further proof of cost benefits and productivity gains.  15 Feb 2001
Intel's decision to close its Shiva division this month has angered resellers, which claim they have been left with portfolio gaps and unhappy customers.  24 Jan 2001
Everyone's talking about how important it is to embrace ebusiness in some shape or form. But what are the important issues, and how do you go about making money from it? vnunet.com investigates.  17 Jan 2001
The UK is expected to see a shortfall of 330,000 IT staff by 2003, which means that offshore outsourcing is likely to become a popular option.  11 Jan 2001
Paul Ayres, the founder of Netscape's North European operation, propounds his views on why Europe is about to lead even the US in technology innovation.  22 Nov 2000
Boo.com has been reborn and its staff all have new jobs, which just goes to show that being part of a dotcom failure can be a career-enhancing, rather than a career-limiting, experience.  16 Nov 2000
Brian Valentine may wear a tutu to work, but as Microsoft's vice-president of development, there's method in his seeming madness.  14 Nov 2000
In the first part of our guide to making money from networking, we look at the changing face of the market.  24 Oct 2000

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